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The visual display is the key to successful simulation and has been the subject of many intensive investigations. In the driving simulator it is desirable to present all of the normal visual environment to the driver--an unprogrammed display on a hemispherical screen in full color, fine detail, brightness, and stereoscopic vision. Unfortunately, the present state of the art in this field is still far from this goal. The following is a brief review of the most suitable techniques.
S. F. Hulbert andC. K. Wojcik
"Visual Display For U.C.L.A. Driving Simulator", Proc. SPIE 0017, Photo-Optical Techniques in Simulators I, (28 October 1969); https://doi.org/10.1117/12.946815
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S. F. Hulbert, C. K. Wojcik, "Visual Display For U.C.L.A. Driving Simulator," Proc. SPIE 0017, Photo-Optical Techniques in Simulators I, (28 October 1969); https://doi.org/10.1117/12.946815