Paper
8 November 2023 ROV simulation developed in physics engine
Huayu Deng, Xuebai Zhang, Changzhen Liu, Longbiao Chen
Author Affiliations +
Proceedings Volume 12923, Third International Conference on Artificial Intelligence, Virtual Reality, and Visualization (AIVRV 2023); 129232A (2023) https://doi.org/10.1117/12.3011363
Event: 3rd International Conference on Artificial Intelligence, Virtual Reality and Visualization (AIVRV 2023), 2023, Chongqing, China
Abstract
As ROV technology gradually matures, underwater robots are being applied in a large number of deep-sea operations, which requires more professional operators to be trained. However, due to the complex and dangerous underwater environment, long sailing operation time, and expensive cost of ROV, to training a pilot is always low safety, long cycles, and high costs by using real equipment. Therefore, this paper provides a method for ROV training in a virtual environment, which can be used to train new operators and provide an environment for researchers to conduct edge testing. This system is developed based on Unity3D and implements functions such as deep-sea scenes, multi-camera screen display, simulation of three ocean currents, real-time multi-beam sonar simulation. In order to achieve realistic effects, visual and control simulation, this system uses advanced features in Unity, including HDRP, physics engine, and image processing technology. Through this system, operators can be trained more safely, efficiently, and lower cost.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Huayu Deng, Xuebai Zhang, Changzhen Liu, and Longbiao Chen "ROV simulation developed in physics engine", Proc. SPIE 12923, Third International Conference on Artificial Intelligence, Virtual Reality, and Visualization (AIVRV 2023), 129232A (8 November 2023); https://doi.org/10.1117/12.3011363
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KEYWORDS
Education and training

Computer simulations

Cameras

Device simulation

Physics

Displays

Visualization

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