Paper
3 October 1995 SKIPSM implementations: morphology and much, much more
Author Affiliations +
Abstract
A new method of implementing a wide range of standard image processing operations in a real-time finite-state-machine architecture has been presented at various conferences in the past year. This architecture, under the generic name SKIPSM (separated-kernel image processing using finite state machines), has been shown to be capable of carrying out binary morphology with very large arbitrary structuring elements, simultaneous application of many binary structuring elements, gray-level morphology, binary and gray-level template matching, binary skeletonization, binary correlation, row and column summations, and many other operations. This paper describes inexpensive hardware implementations of the SKIPSM architecture, including a daughter board compatible with commercially available pipelined image processing hardware.
© (1995) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Frederick M. Waltz "SKIPSM implementations: morphology and much, much more", Proc. SPIE 2597, Machine Vision Applications, Architectures, and Systems Integration IV, (3 October 1995); https://doi.org/10.1117/12.223970
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Cited by 12 scholarly publications.
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KEYWORDS
Binary data

Image processing

Computer programming

Multiplexers

Switching

Clocks

Convolution

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