This paper demonstrates a method for three-dimensional (3D) reconstruction and visualization of large scale
multidimensional surficial, geological and mine planning data with the programmable visualization environment
OpenGL. A simulation system developed by the authors is presented for importing, filtering and visualizing of
multidimensional geologically related data. The approach for the visual simulation of complicated mining engineering
environment implemented in the system is described in detail. Aspects like presentations of multidimensional data with
spatial dependence, navigation in the surficial and geological frame of reference and in time, interaction techniques are
presented. The system supports real 3D landscape representations. Furthermore, the system provides many visualization
methods for rendering multidimensional data within virtual 3D scenes and combines them with several navigation
techniques. Real data derived from an iron mine in Wuhan City of China demonstrates the effectiveness and efficiency
of the system. A case study with the results and benefits achieved by using real 3D representations and navigations of the
system is given.
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