Paper
10 November 2007 An improved method of continuous LOD based on fractal theory in terrain rendering
Lan Lin, Lijun Li
Author Affiliations +
Proceedings Volume 6795, Second International Conference on Space Information Technology; 679569 (2007) https://doi.org/10.1117/12.775240
Event: Second International Conference on Spatial Information Technology, 2007, Wuhan, China
Abstract
With the improvement of computer graphic hardware capability, the algorithm of 3D terrain rendering is going into the hot topic of real-time visualization. In order to solve conflict between the rendering speed and reality of rendering, this paper gives an improved method of terrain rendering which improves the traditional continuous level of detail technique based on fractal theory. This method proposes that the program needn't to operate the memory repeatedly to obtain different resolution terrain model, instead, obtains the fractal characteristic parameters of different region according to the movement of the viewpoint. Experimental results show that the method guarantees the authenticity of landscape, and increases the real-time 3D terrain rendering speed.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Lan Lin and Lijun Li "An improved method of continuous LOD based on fractal theory in terrain rendering", Proc. SPIE 6795, Second International Conference on Space Information Technology, 679569 (10 November 2007); https://doi.org/10.1117/12.775240
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