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An acoustic interface for triggering actions in virtual environments
Proc. SPIE 5444, 246 (2004); http://dx.doi.org/10.1117/12.561152
23-25 October 2003
Tianjin, China
Fourth International Conference on Virtual Reality and Its Applications in Industry
Jizhou Sun, Zhigeng Pan
Currently one of the main research issues in Human Computer Interaction (HCI) is to develop more intuitive, multimodal and natural interfaces. Among them, the interface for triggering simple actions or selecting objects in virtual environments (VEs) is one of the concerned areas. In this paper we describe an acoustic interface which uses finger snap or hand clap sounds as the input command to initiate events for VE applications. We developed a sophisticated algorithm based on the wavelet transform and neural network techniques, which separate the environment noise from the snap and clap sound. The acoustic interface could be integrated with other interfaces like optical tracking systems to provide a more natural, easy-to-use, efficient and boyd-centered multimodal interaction for virtual reality applications.
© 2004 COPYRIGHT SPIE--The International Society for Optical Engineering. Downloading of the abstract is permitted for personal use only.
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Online Apr 19, 2004
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Yinlin Li, Christoph Groenegress, Jochen Denzinger, Wolfgang Strauss and Monika Fleischmann, "An acoustic interface for triggering actions in virtual environments",
Proc. SPIE 5444, 246 (2004); http://dx.doi.org/10.1117/12.561152
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