Paper
18 November 2019 Continuous-depth head-mounted display for virtual reality
Author Affiliations +
Abstract
Conventional head-mounted display for virtual reality, which simply adopts the structure of binocular sets of display and floating lens, may result in visual discomfort for the user such as nausea and double vision as it limits the user's accommodative states which leads to the vergence-accommodation conflict. In this paper, we overview the tomographic near-eye display which achieves a high-resolution, large depth of field and quasi-continuous depth at 60 frames per second for resolving vergence-accommodation conflict. In addition, we investigate several design issues and solutions to implement the specific system in the form of a compact head-mounted display and demonstrate the prototypes and experimental results.
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Byoungho Lee, Dongheon Yoo, and Seungjae Lee "Continuous-depth head-mounted display for virtual reality", Proc. SPIE 11188, Holography, Diffractive Optics, and Applications IX, 111880B (18 November 2019); https://doi.org/10.1117/12.2539777
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KEYWORDS
Head-mounted displays

Virtual reality

LCDs

Tomography

Digital micromirror devices

Light emitting diodes

Holography

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