Paper
13 May 2024 A lightweight real-time 3D hand gesture tracking solution for mobile devices
WenGang Han, Zhao Liu
Author Affiliations +
Proceedings Volume 13158, Seventh International Conference on Computer Graphics and Virtuality (ICCGV 2024); 1315809 (2024) https://doi.org/10.1117/12.3029630
Event: Seventh International Conference on Computer Graphics and Virtuality (ICCGV24), 2024, Hangzhou, China
Abstract
Gesture tracking is crucial for AR device human-computer interactions. Although many deep learning-based methods offer notable accuracy, their extensive parameters limit efficiency, challenging real-time deployments on low-power platforms. We present a lightweight, real-time 3D gesture tracking solution that determines hand positions and keypoints from a single RGB image in AR/VR devices. Using a two-stage algorithm, the initial stage identifies a hand's bounding frame. This frame then guides the second stage to detect 3D hand joint coordinates. These coordinates, once adjusted for camera parameters, yield the camera coordinates for hand keypoints. Our solution is optimized for low-power platforms, such as the RK3588 board, enabling real-time inferences with high detection quality (the speed performance of conventional models on RK3588 platform is illustrated in Table 1).
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
WenGang Han and Zhao Liu "A lightweight real-time 3D hand gesture tracking solution for mobile devices", Proc. SPIE 13158, Seventh International Conference on Computer Graphics and Virtuality (ICCGV 2024), 1315809 (13 May 2024); https://doi.org/10.1117/12.3029630
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KEYWORDS
RGB color model

3D modeling

3D tracking

Convolution

Augmented reality

Mobile devices

Performance modeling

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