Paper
10 January 1997 Virtual displays for entertainment applications: hitting cost/performance with LED arrays
Author Affiliations +
Abstract
Virtual displays have tremendous potential in entertainment applications such as video games, head mount displays for personal computers, and mobile World Wide Web viewers. These consumer applications require high quality virtual displays at a cost below $40 per eye. This combination of performance and cost is not realizable with virtual displays based on LCDs or CRTs. However, low cost, high quality virtual displays can be achieved using patented scanned linear array technology and red, green and blue monolithic LED arrays. A 384 by 224 full color virtual display prototype has been built using this approach. The prototype delivers 4-bits of grayscale per color and flicker-free performance at a 60 Hz frame refresh rate. This paper discuses details of our LED based full color virtual display prototype; development of red, green and blue monolithic LED arrays; and work-in- progress to miniaturize the display and scale the resolution to full VGA.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Maurice S. Karpman and Ben A. Wells "Virtual displays for entertainment applications: hitting cost/performance with LED arrays", Proc. SPIE 3000, Laser Diode and LED Applications III, (10 January 1997); https://doi.org/10.1117/12.263487
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CITATIONS
Cited by 4 scholarly publications.
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KEYWORDS
Light emitting diodes

LED displays

Mirrors

Prototyping

Optical filters

Head

Control systems

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