Paper
25 September 2001 Texture image compression and restoration for 3D visualization of urban buildings
Yucai Xue, Zuxun Zhang, Jianqing Zhang
Author Affiliations +
Proceedings Volume 4553, Visualization and Optimization Techniques; (2001) https://doi.org/10.1117/12.441601
Event: Multispectral Image Processing and Pattern Recognition, 2001, Wuhan, China
Abstract
The target of the research is the image compression and restoration of the texture surface of the buildings for 3-D visualization of cities in this paper. A new method based on texture segmentation and the texture's self-similitude is introduced. The character of the method is that it can remove the interference from the source image, which was obtained in the nature environment, and realize image compression in the same time. The method takes advantage of achieving higher compression ratio than other conventional compression methods, and the algorithm is fast enough to satisfy the 3D reconstruction's need. The restoration image's vision effect is true to nature as a whole. The method is more suitable for the wall texture image compression and restoration of 3D visualization in cities than other traditional compression methods.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Yucai Xue, Zuxun Zhang, and Jianqing Zhang "Texture image compression and restoration for 3D visualization of urban buildings", Proc. SPIE 4553, Visualization and Optimization Techniques, (25 September 2001); https://doi.org/10.1117/12.441601
Lens.org Logo
CITATIONS
Cited by 2 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Image compression

Image segmentation

Buildings

Image restoration

Visualization

3D visualizations

3D image processing

RELATED CONTENT


Back to Top