Paper
25 July 2007 Research on the methods of automatic-generation of 3D virtual city
Fen Qin, Haiying Wang, Zhaohui Wang, Lijie Yan
Author Affiliations +
Abstract
This paper makes research on the methods of automatic-generation of 3D virtual city from the view of urban cellular automata model. The evolution process of the urban land units can be simulated by constructing urban cellular automata model, and then the results of evolution will determine the space location and corresponding building types of land units. Our research makes use of MultiGen Creator to build 3D scenes, and scene management technology of OpenGVS to generate buildings at random, then these buildings will be set on corresponding locations of 3D scene so as to generate 3D virtual cities. We develop 3D virtual city automatic-generation system and also discuss the application potential and value of it in the field of municipal administration, urban planning, urban research, etc.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Fen Qin, Haiying Wang, Zhaohui Wang, and Lijie Yan "Research on the methods of automatic-generation of 3D virtual city", Proc. SPIE 6753, Geoinformatics 2007: Geospatial Information Science, 67531Z (25 July 2007); https://doi.org/10.1117/12.761868
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KEYWORDS
3D modeling

Data modeling

Roads

Computer simulations

Virtual reality

3D displays

Genetics

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