Open Access
1 November 2008 Parallel computing with graphics processing units for high-speed Monte Carlo simulation of photon migration
Author Affiliations +
Abstract
General-purpose computing on graphics processing units (GPGPU) is shown to dramatically increase the speed of Monte Carlo simulations of photon migration. In a standard simulation of time-resolved photon migration in a semi-infinite geometry, the proposed methodology executed on a low-cost graphics processing unit (GPU) is a factor 1000 faster than simulation performed on a single standard processor. In addition, we address important technical aspects of GPU-based simulations of photon migration. The technique is expected to become a standard method in Monte Carlo simulations of photon migration.
©(2008) Society of Photo-Optical Instrumentation Engineers (SPIE)
Erik Alerstam, Tomas Svensson, and Stefan Andersson-Engels "Parallel computing with graphics processing units for high-speed Monte Carlo simulation of photon migration," Journal of Biomedical Optics 13(6), 060504 (1 November 2008). https://doi.org/10.1117/1.3041496
Published: 1 November 2008
Lens.org Logo
CITATIONS
Cited by 366 scholarly publications and 8 patents.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Monte Carlo methods

Photon transport

Graphics processing units

Parallel computing

Computer simulations

Data modeling

Scattering

Back to Top