This article describes eye tracking technology as a prospective application for AR systems, opening opportunities for dynamical focus, attention mapping and the interplay between a user and a device. Described eye tracking system is an integration of a microcontroller and a camera module. The software uses algorithms for detection a pupil, determination of its position and calculation of the gaze vector for each eye. Gaze tracking is a basis for such technologies as dynamical focus and attention maps, which use the sight vectors as initial data. AR system with basic tracking functionality is developed on the base of multifunctional microcontroller Raspberry Pi which makes project available for a wide community of students and developers by minimal cost.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.