KEYWORDS: 3D image processing, 3D metrology, 3D scanning, Digital Light Processing, Cameras, Video, Video acceleration, Image compression, Image processing, Structured light
In this study, we develop a real-time, structured light 3D scanner that can output 3D video of 512×512 pixels at
500 fps using a GPU-based, high-speed vision system synchronized with a high-speed DLP projector. Our 3D
scanner projects eight pairs of positive and negative image patterns with 8-bit gray code on the measurement
objects at 1000 fps. Synchronized with the high-speed vision platform, these images are simultaneously captured
at 1000 fps and processed in real time for 3D image generation at 500 fps by introducing parallel pixel processing
on a NVIDIA Tesla 1060 GPU board. Several experiments are performed for high-speed 3D objects that undergo
sudden 3D shape deformation.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.