Paper
17 April 2019 Investigation of the effects of game difficulty on the engagement level of patient with brain injury during rehabilitation exercise
Chong Li, Tianyu Jia, Linhong Ji
Author Affiliations +
Proceedings Volume 11071, Tenth International Conference on Signal Processing Systems; 110710X (2019) https://doi.org/10.1117/12.2521688
Event: Tenth International Conference on Signal Processing Systems, 2018, Singapore, Singapore
Abstract
Enhancing engagement of patients with brain injury during rehabilitation exercises are beneficial for recovery. The objective of this paper is to investigate the influence of game difficulty levels of exercise on patient’s engagement. Five patients with brain injury were recruited to play a Tetris game using their affected limb in different difficulty levels. During the experiment, the patient’s EMG and EEG were monitored to analyze motor and cognitive engagement respectively. The results showed a significant difference in patient’s engagement in different difficulty levels. Moreover, a positive correlation was identified between motor engagement and cognitive engagement when the cognitive difficulty of the game increased. The indicators are able to represent the actual engagement level of the patients with brain injury during rehabilitation exercise. Proper difficulty level of the cognitive task is not only beneficial for the patient to engage cognitively but can also promote motor engagement.
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Chong Li, Tianyu Jia, and Linhong Ji "Investigation of the effects of game difficulty on the engagement level of patient with brain injury during rehabilitation exercise", Proc. SPIE 11071, Tenth International Conference on Signal Processing Systems, 110710X (17 April 2019); https://doi.org/10.1117/12.2521688
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KEYWORDS
Traumatic brain injury

Electromyography

Electroencephalography

Statistical analysis

Bandpass filters

Brain

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