Presentation + Paper
19 December 2022 Weighted constraint stochastic gradient descent algorithm for computational holographic near-eye display
Lizhi Chen, Runze Zhu, Songzhi Tian, Hao Zhang
Author Affiliations +
Abstract
Stochastic gradient descent (SGD) algorithm with weighted constraint strategy is proposed to solve the vortex stagnation problem in CGH optimization and improve the image quality for computational holographic near-eye display. The weighted constraint strategy includes weighted phase constraint and weighted amplitude constraint. The weighted phase constraint is used to smooth the phase profile of reconstructed field, which helps to solve the vortex stagnation problem caused by optical vortices and eliminate the speckles in reconstructed field. The weighted amplitude constraint is used to broaden the optimization space by introducing the amplitude freedom of non-signal region in the reconstructed field, which helps to further improve the image quality in the signal region. The weighted constraint SGD algorithm can ensure the stable convergence of CGH optimization and avoid the vortex stagnation, which helps to eliminate the speckles and improve the image quality for holographic near-eye display.
Conference Presentation
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Lizhi Chen, Runze Zhu, Songzhi Tian, and Hao Zhang "Weighted constraint stochastic gradient descent algorithm for computational holographic near-eye display", Proc. SPIE 12318, Holography, Diffractive Optics, and Applications XII, 1231812 (19 December 2022); https://doi.org/10.1117/12.2643564
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KEYWORDS
Computer generated holography

Holography

Image quality

Holograms

Spatial light modulators

Optical vortices

Optimization (mathematics)

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