Poster + Paper
19 December 2022 3D observation of grain pile based on projection light and dual cameras
Author Affiliations +
Conference Poster
Abstract
We adopt Unreal Engine to construct a virtual football stadium. In the virtual football stadium, we set two teams of AI players controlled by behavior trees, and simulate football games by playing against each other. At the same time, we deploy a virtual camera in the auditorium that can be rotated horizontally and vertically to capture the picture. We adopt the Transmission Control Protocol communication plugin in the mall to realize the communication between Unreal Engine and programs. Saving the current frame picture locally through the built-in screenshot command of Unreal Engine, and send the internal game information to be read to the client at the same time. The client reads the local image, accepts the information and sends the corresponding action to the Unreal Engine. Unreal Engine executes the received action to rotate the camera.
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Yuanyue Zhang, Yulong Qi, Xiangju Qu, Wenhao Fan, and Chang Liu "3D observation of grain pile based on projection light and dual cameras", Proc. SPIE 12319, Optical Metrology and Inspection for Industrial Applications IX, 123191J (19 December 2022); https://doi.org/10.1117/12.2643753
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KEYWORDS
Cameras

Bandpass filters

3D metrology

Calibration

Imaging systems

Optical filters

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