KEYWORDS: Cameras, Magnetic tracking, Video, Mirrors, Virtual reality, 3D modeling, Image filtering, Optical filters, 3D image processing, Imaging systems
The development of a reliable untethered interactive virtual environment has long been a goal of the VR community. Several nonmagnetic tracking systems have been developed in recent years based on optical, acoustic, and mechanical solutions. However, an inexpensive, effective, and unobtrusive tracking solution remains elusive. This paper presents a camera based three-dimensional hand tracking system implemented in the PARIS augmented reality environment and used to drive a demonstration application.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.